A fun little top down shooter for Pico-8
You start out in the hangar with your shuttle pod, without ammo. Welcome to a little tutorial bit!
The basic concept of this Pico8 game is a top down shooter. People may recognise the genre as it was made famous by Alien Breed on the amiga. This game had ideas pilfered from the movie aliens and was limited by the computer hardware, just like this pico8 de-make.
Based on Alien Breed The Classic Amiga game
Team 17’s 1991 classic Alien breed was one of my favourite games growing up. It felt like the arcade hit gauntlet with machine guns. A great combo and a very exciting game. What made things special was the amazing sound effects and digitised speech.
Get to the deck lift! Alien Breed on the Amiga Home Computer
The game had a feeling of claustrophobia as well as a sense of always being on the edge of running low on ammo.
Limited by memory size – Map is small
The map filled the editor, I wish I had some more space.
For my de-make (and in fact every de-make on the Pico-8) I knew that I would be limited by the available memory size. I knew I could only make a very small version of the game in comparison to the massive amiga maps. I chose not to use any clever compression or procedural techniques and opt for a simple, editable game using on the built in tools.
No compression – game could have been larger
With no compression my limited map size might be a little small, and a little unexciting but since this was my first pico8 game then I was willing to let that all go in the name of a short development cycle.
Easily edited and expanded – no special tools required to edit levels
A jam packed sprite sheet, check out those eyeballs.
The maps are all created in the built in editor and no special tools were used. This was mainly because at the time i was just learning how to code in pico8 and I’d not gotten to the point where I could use compression yet.
Lofty goals that were cut short and why
The screen goes red when you get hurt.
I wanted the game to be much longer, originally the amiga classic had huge levels, many more weapons, enemies and other cool features. I had to cut them short. Here is a list of compromises i had to make for the de-make:
It has a plot and everything!
If you want to play PicoBreed, go here:
https://www.lexaloffle.com/bbs/?pid=40736